🌊Water Element

Blade

Description

Base Damage

Mana Cost

Base Armor

Buff

Debuff

Predator (Melee)

Target hero with the lowest HP if used with another water card.

65

1

45

Hunting Strike (Melee)

Increase damage by 40% if used with another Strike card.

80

1

20

Sea Wave Block (Melee)

If this character's armor breaks, gain 1 mana.

40

1

70

Confused

Disarm (Melee)

Next round, disable Targets range cards.

30

1

30

Disarm (Range)

Guard

Description

Base Damage

Mana Cost

Base Armor

Buff

Debuff

Geyser (Range)

Apply Atk Boost, Speed Boost, and Apply Exposed to this character.

100

1

0

Atk Boost, Speed Boost

Exposed

Water Supremacy (Range)

When attacking fire targets increase damage by 25%, damage this character for 30% damage dealt.

120

1

0

Restriction (Melee)

Apply pacify to target.

90

1

20

Pacify

Pressure (Range)

Gain 1 mana if used with another water card.

50

1

20

Grip

Description

Base Damage

Mana Cost

Base Armor

Buff

Debuff

Water Bubble

If this character's armor is broken, apply a speed boost.

0

1

70

Speed Boost

Hydromancy

For this round, every attack and healing card has been increased by 25%.

0

1

30

Rapid Current (Melee)

Apply paralysis to target.

25

0

0

Paralysis

Press the attack

For 2 turns, this hero's crit chance is increased.

0

0

25

Crit chance

Pommel

Description

Base Damage

Mana Cost

Base Armor

Buff

Debuff

Aqua Refresh

Heal this character 30 HP. Cleanse all debuffs.

0

0

10

Heal,Cleanse

Water Chain (Melee)

Disable target's Healing for 2 rounds.

20

0

20

Cursed

Collateral (Melee)

You gain 1 mana when attacking a fire character.

85

1

20

Vapor (Melee)

Target furthest character.

70

0

20

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