πWater Element
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Predator (Melee)
Target hero with the lowest HP if used with another water card.
65
1
45
Hunting Strike (Melee)
Increase damage by 40% if used with another Strike card.
80
1
20
Sea Wave Block (Melee)
If this character's armor breaks, gain 1 mana.
40
1
70
Confused
Disarm (Melee)
Next round, disable Targets range cards.
30
1
30
Disarm (Range)
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Geyser (Range)
Apply Atk Boost, Speed Boost, and Apply Exposed to this character.
100
1
0
Atk Boost, Speed Boost
Exposed
Water Supremacy (Range)
When attacking fire targets increase damage by 25%, damage this character for 30% damage dealt.
120
1
0
Restriction (Melee)
Apply pacify to target.
90
1
20
Pacify
Pressure (Range)
Gain 1 mana if used with another water card.
50
1
20
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Water Bubble
If this character's armor is broken, apply a speed boost.
0
1
70
Speed Boost
Hydromancy
For this round, every attack and healing card has been increased by 25%.
0
1
30
Rapid Current (Melee)
Apply paralysis to target.
25
0
0
Paralysis
Press the attack
For 2 turns, this hero's crit chance is increased.
0
0
25
Crit chance
Pommel
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Aqua Refresh
Heal this character 30 HP. Cleanse all debuffs.
0
0
10
Heal,Cleanse
Water Chain (Melee)
Disable target's Healing for 2 rounds.
20
0
20
Cursed
Collateral (Melee)
You gain 1 mana when attacking a fire character.
85
1
20
Vapor (Melee)
Target furthest character.
70
0
20
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