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To begin the adventure, players must have at least three (3) heroes and three (3) weapons prepared to fight alongside humankind against the evil that has stained the land of Mydoslyne.
Although heroes can employ opposing elemental weapons, each hero and weapon has its unique set of attributes.

This documentation provides information about the project. This is dynamic and is subject to change with each update due to development or critical events. Last updated 17th of April, 2025.
Battle a bunch of enemies in the arena and dungeon to unlock loots and become a legendary hero.
The Land of Mydoslyne is the land of Honor, Fame, and Glory. Owned and ruled by its people, where they live by the virtues of Courage, Pride and Liberality. Known for its events, stories, and memories throughout the years.
There are different tribes in every elemental region. The Flames of Phoenetra Tribe, The Waves of Seagandia Tribe, The Great Stone of Yagamuth Tribe, The Breeze of Kuzityre Tribe, The Beam of Arkansun Tribe, and The Depth Void Tribe. Although Monsters are present in the Land of Mydoslyne, the tribes go for the hunt, to provide for their needs and to keep the land safe from the evils of the depth. There are Heroes that represent their tribe, these heroes are the ones that fight alongside others for the safety of their land. The tribes forge their own weapons to battle. Weapons that aid them in their battles, to use it against the forces that ravage their land, , as well as for their game of fame through the battles they do. There's more to the eye than just slaying monsters, each tribe chooses their representatives for what we call an arena fight, each tribe participates in an arena fight to prove who is the best fighter there is, in a team of 3, these warriors fight fearlessly together to defeat the opposing team. To earn medallions, trophies and to show who has more power in the Land of Mydoslyne. Nothing else feels great than being called the best warriors of the Land of Mydoslyne, to be acknowledged as the fiercest, bravest, and smartest. To earn riches, glory, fame and to earn the right to be called the greatest hero in the land of Mydoslyne.
Cabal Adventure is a fantasy-themed Free-to-Play and Play-and-Earn turn-based RPG card game in which players can earn rewards through battling. The game is designed to reward players for their interactions via blockchain technology.
The game is created for the players to have fun while earning rewards. Players/gamers are encouraged to recognize that this is the start of the next chapter of gaming through NFTs.
Completing Weekly Dungeon Quest.
Raid Guild Expedition Dungeons.
Competing in Arena Battle Royale.
Climbing up on Arena Battle Royale leaderboards.
Living tanks that can take a lot of punishment before going down don't take this element for granted some earth attacks can also inflict poison to slowly kill the enemy.

The strongest person in their tribe, Meena, controls the earth itself to help with her fights as well as protect her and her friends from harm.


Heroes are summoned by players to assist them in their journey through the land of Mydoslyne. These summoned heroes will aid you in your quest, but each element has its own set of strengths and weaknesses, so choose your hero wisely and build your team to your liking.
Minting a hero does not guarantee you your desired Hero, it will be generated randomly. You can't decide what element and gender it will generate once you mint a hero. You can use RAP to mint heroes.
"Minting requirements may change depending on the game's economic balance."
Disables enemies with a large number of debuffs to cripple foes and uses its high-damaging moves to finish off enemies.
After discovering an abandoned temple with his friend, they got engulfed by an immeasurable amount of darkness. Now each day is a battle for them as they need to stay in control.
Engulfs fear for those who stand in her way, and brings terror and fright wherever she goes by using her dark powers as a way to torment anyone who dares destroy her homeland.
Each elements has its own unique forte, which is explained below.
There are status effects in Heroes Uprising, much like in many other games. A good influence is known as "Buffs," whereas a negative effect is known as "Debuffs". They may be used on your allies or your adversaries by using Ability Cards. Heroes impacted by specific status effects have a floating symbol over their heads that shows which status effect is active.


Fire
Damage Boost against Earth 15% - Damage Decrease against Water 15%
Water
Damage Boost against Fire 15% - Damage Decrease against Air 15%
Air
Damage Boost against Water 15% - Damage Decrease against Earth 15%
Earth
Damage Boost against Air 15% - Damage Decrease against Fire 15%
Light
Damage Boost against Dark 15%
Dark
Damage Boost against Light 15%



Oshal (Water Female)
35 (402)
39
22 (6%)
Mason (Earth Male)
45 (472)
28
23 (6.5%)
Meena (Earth Female
39 (430)
25
32 (11%)
Zephyr (Air Male)
26 (339)
39
31 (10.5%)
Misha (Air Female)
24 (325)
39
33 (11.5%)
Bastian (Light Male)
35 (402)
34
27 (8.5%%)
Alira (Light Female)
35 (402)
34
27 (8.5%)
Draven (Dark Male)
34 (395)
35
27 (8.5%)
Sena (Dark Female)
34 (395)
35
27 (8.5%)
44 (465)
38
28 (9%)
Oshal (Water Female)
41 (444)
39
30 (10%)
Mason (Earth Male)
52 (521)
28
30 (10%)
Meena (Earth Female
44 (465)
27
39 (14.5%)
Zephyr (Air Male)
30 (367)
40
40 (15%)
Misha (Air Female)
35 (402)
40
35 (12.5%)
Bastian (Light Male)
40 (437)
35
35 (12.5%)
Alira (Light Female)
40 (437)
35
35 (12.5%)
Draven (Dark Male)
39 (430)
36
35 (12.5%)
Sena (Dark Female)
39 (430)
36
35 (12.5%)
Aidan (Fire Male)
32 (381)
29
35 (12.5%)
Liayra (FireFemale)
27 (346)
36
33 (11.5%)
Flyse (Water Male)
37 (416)
35
24 (7%)
Here are the most limited Sword NFTs that will be available when our marketplace goes live. There are only 3921 FOUNDING NFTs available on our Mystery Boxes. After that, a normal set of swords will be minted upon forging and fusing.
Each element has 7 different rarities which can be found only on the Founding Swords. Normal Swords doesn't have these rarities. The Rarity ladder is indicated below.
Common
Uncommon
Rare
Epic
Legendary
Mythic
Exotic
These weapons have been graced by the angels' touch. It's given to selected individuals who are worthy of combating the evils of the world and putting a stop to the corrupted weapons once and for all.
It provides a gentle stream of water to give life to places that have been ravaged by countless battles or corrupted by the presence of dark entities.
Control of the very earth itself is the kind of power this weapon holds. It can level entire mountains or sprout entire forests.
Weapons are used by the player to fight enemies and boost their odds of victory. These are scaled by the player possessing the same attribute as the weapon they are wielding. Because all of the cards are part of the sword, you can't play the game with just a character.
There are two types of Sword, Founding Sword and Normal Sword. Founding Sword has two different types, Heroic and Corrupted that is indicated as a title on each founding NFT besides the Founding title and the Rarity title. While Normal Sword has no title at all.
This weapon can provide warmth to whoever needs it in these dark times, but this same warmth can be turned into a blazing inferno when faced with something that threatens its user.
Weapons that have been tainted by an unfathomable amount of demonic essence upon the slightest touch. The user can feel its malice overflowing, ready to kill at a moment's notice.
A dark weapon that has been turned to the light side.This sword is able to harness its dark energy and use it to help other people in need, making it more than just a tool used for killing.
A weapon of pure light, capable of healing even the mortally wounded or those with incurable diseases, this sword is the ultimate weapon against evil.








Calm yet deadly when it needs to be, this weapon is fast and calculated. All attacks are precise and on point, never hitting anything other than their intended target.
With this vicious weapon, summoning deadly torrents with a simple raise of the sword, it will surely wash away anyone who dares to oppose its user.
This creature burns like a wildfire, leaving traces of ashes to its path whenever it is angered. Pyixue is known to blasts flames that will burn anything it focuses on attacking. Able to deliver massive burn damage and is not a force to be reckoned with. If you see something burning in the fire, Pyixue is there waiting to attack.
This creature has been known to withstand damage and also attacks with blunt force. Rothulum hides between rocks that make him camouflage in its surroundings and charges through his opponents. His outer covering supports him as it takes on heavy damage easily.
Sprites are from a different realm called Anglevin and have been summoned to aid heroes in battle because of their innate magical abilities to strengthen the individuals that they are bonded with. Each Sprite has a different elemental affinity, and a Sprite's power is dependent upon the magic quality it possesses.
Elements
Description
Common
Uncommon
Rare
Epic
Legendary
Mythic
Exotic
Fire
Chance to burn the enemy for 2 turns with every attack
2% Chance
3% Chance
4% Chance
5% Chance
6% Chance
7% Chance
9% Chance
Water
Grants random buff to the user (Atk increase, Speed Increase, Immunity) for 2 turns
1.5% Chance
2.5% Chance
3.5% Chance
4.5% Chance
5.5% Chance
6.5% Chance
8% Chance
Earth
Chance to poison the enemy for 2 turns with every attack you recieve
3% Chance
4% Chance
5% Chance
6% Chance
7% Chance
8% Chance
10% Chance
Air
Increase critical chance
1% Chance
1.5% Chance
2.% Chance
2.5% Chance
3% Chance
3.5% Chance
5% Chance
Light
Has a chance to heal and remove one debuff on a hero with the lowest health(Heal is 10% of Max HP)
5% Chance
6% Chance
7% Chance
8% Chance
9% Chance
10% Chance
12% Chance
Dark
Gives one random debuff to the enemy for 2 turns (Paralysis, Defense Break, Confuse, Pacify)
4.5% Chance
5% Chance
5.5% Chance
6% Chance
6.5% Chance
7% Chance
9% Chance




There are six gates that hold immortal elemental monsters, each one of these monsters threatened the world as a way to save everyone they have been imprisoned by the Goddess but as time passed the seals on these gates have gotten weaker one gate will open each week releasing a monster for the player to fight and push back, inside those gates are valuable rewards just waiting to be claimed.
⚔️Sword Dungeon Quest🧚Sprites Dungeon QuestThis not the usual spams that will annoyingly pop-ups on the screen while playing, we added this feature to gain income from monetization for buying-back RAE & SGN tokens and to add liquidity. This is just a feature on top of the Stamina System, if you don't have any Stamina left on your account then you must watch Advertisements to gain Stamina. Each advertisement gives you 1 Stamina, and you can watch 5 Advertisements per day.
Sprites can be obtained through the Sprite Weekly Dungeon Quest. More info here.
This creature flows like the waves, uneasily seen due to its swiftness dashing through the vicious waves like its part of it. Hyduxiu is an elemental beast that traverse the bodies of water and strikes like a tidal wave. With its flexible form, this beast is not to take granted for.
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Embodiement of Flame (Melee)
If used against an earth character, it deals 20% more damage.
35
0
0
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Predator (Melee)
Target hero with the lowest HP if used with another water card.
65
1
45
Does dark power have a good side? This sounds untrue, but this creature's power stems from a dark place, but that is not who it is. It can also be used to assist others in defeating enemies.
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Chundra (Melee)
Gain an attack boost and heal 40 HP if the enemy has poison.
50
1
25
Atk Boost, Heal
It heals and removes any malicious or negative effects on the hero with whom it is bonded. The creature you can count on to assist you in defeating enemies, as well as the absolute creature against darkness.
Brawl Category - This category is for free-to-play features, this will be a practice category or a training category for those who are testing their teams. Players will not earn any MMR points nor they will earn any rewards from battling.
Classic Category - This category applies to the free-to-play feature also, this will be an intense player vs player matchmaking but players will grind from 0 MMR to 750 MMR to earn rewards.
Ranked Category - This category will not apply to free-to-play players, and it is also required to join a Guild to access this feature. Players’ MMR is at stake here, so basically Ranked Category is for competitive players who invested their way in to play for this category.
The Heroes Uprising fighting system is a turn-based card game in which your squad of three heroes must eliminate all your opponent’s heroes in order to win. Each turn, a player must play cards wisely in order to increase their chances of winning.
Once players find a match on our matchmaking system by clicking the fight button, the battle will begin shortly;
At the start of each round, cards will be added at random.
Buffs that affect attack sequence will be applied next round
Effect of each card will be applied once it’s used during the round
Heroes will attack their closes target except when using cards that allow the hero to attack furthest or behind the closes target.
We will have a seasonal system for 3 months and only applies on the Ranked Category. Those who are on the leaderboard will have a portion of the seasonal prize pool. So grind to the top to be the best weapon wielder of Mydoslyne.
Ranks and MMR on both Classic and Ranked are separate, as well as the rewards.
ALL FIGURES ABOVE ARE SUBJECT TO CHANGE DEPENDING ON THE ECONOMIC GROWTH OF THE GAME.
Stamina is the main factor in earning RAP in Heroes Uprising, once they start playing they will receive 30 stamina per day that will reset every 00:00 GMT +8. Once the player enters the Arena Battle Royal, a stamina point will be consumed whether the player was successful or not.
The amount of stamina that players receive prevents them from earning a huge amount of RAP, as it can affect our in-game economy. Although players have a way to increase their stamina limit per day. They can do this by obtaining more swords and storing them in their respective wallet as well as being able to join a guild. More info here
3-9
30/30 + GUILD BONUS
10-19
40/40 + GUILD BONUS
Blade
Description
Base Damage
Mana
Base Armor
Buff
Debuff
Dark Alleviate (Melee)
Apply Cursed for 2 turns.
90
1
30
Cursed
Cosmetics will be available in Heroes Uprising, giving players more options in terms of customizing their personal experience and expressing their sense of style in the game. Players will be able to trade and collect cosmetics with one another.
All cosmetics are varied in six parts and rarities with each unique effect added to the game when equipped.
Mask - applies an enemy kill effect Dress/shirt - applies a special ambient effect when using ranged attacks Gloves - applies an ambient effect when using melee attacks Cape/wings - applies a special ambient effect on vital strikes Short/Skirt - applies a death effect Boots - apply a dash/trail effect
There will be seasonal and limited amounts of cosmetics that will be released and all will be purchasable with Rare Amethyst Particle. The cosmetics are tradeable with other players.
You have no idea how fast and precise this creature is. Whoever is bonded with it will have an advantage over the enemies due to its strength and calculated magic.
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Chipped (Melee)
Apply Pacify to this character for 2 turns.
150
1
0
Pacify
Each Sword NFT has its own Durability, this will indicate players' progress in the game. Players will deduct each other's sword durability through every battle done. Each battle will deduct ONE ( 1 ) Durability. Once it goes down to ZERO ( 0 ) Durability, players will not be able to get any rewards despite having Stamina. Eventually, the sword's durability will reach zero and you don't want that to happen, even if the players have 2 Swords that still have an amount of durability left and 1 sword that has zero durability, they will still not be able to get any rewards after each battle. You need to maintain all of your Swords Durability that is equipped on your Heroes above zero in order to continue gaining rewards.
Players can replenish Swords Durability by purchasing a potion that can be purchased with USDT on the marketplace. Each sword needs one potion to replenish its durability to 100%.
It depends on whether it is a Founding Sword or a Normal Sword. Check the max durability on the table below
If you want a better card combination, you can forge new weapons, exactly as in any other fantasy game. These weapons can be utilized in battle, used to make new weapons, or sold on the open market.
Sword can be varied in 4 parts and each part has its designated cards for the game. While forging these parts will be randomly passes to the forged weapon to create a new weapon and card combination within it. The category of the sword element will be determined by the blade.
These figures may change depending on the game's economic balance. The RAE and SGN required per forge can change.
Swords have 4 parts, each part possesses 4 genes. A dominant (D), major recessive (R1), minor recessive (R2), and hidden recessive gene (R3). The idea comes from a well-known game called Axie Infinity, and Cryptokitties
Dominant (D): 60% chance to pass this gene to the forged weapon.
Major Recessive (R1): 24.125% chance to pass this gene to the forged weapon.
Minor Recessive (R2): 12.135% chance to pass this gene to the forged weapon.
Hidden Recessive (R3): 3.74% chance to pass this gene to the forged weapon
Each forged weapon has a 50% chance of inheriting each of the weapons element used in forging. So if you pair two different elements then you have a 50% on producing the other and 50% on producing the other weapons element. If you pair both of the same elements, the forged weapon is guaranteed that element.
We are pleased to announce that we will have a collaboration forging for those who don't have the capacity to cater to forge.
Players will list their available pair on the marketplace and wait for the other player to complete and meet the requirement needed to forge.
They will split in half of the forged weapons. The minimum times to forge are incremented by two.
We invoke a cooldown time for gifting, forging, and smelting.
Swords gifted under 48 hours will no longer gain rewards from any battle.
Having one sword gifted will trigger the above consequence.
We have a forging cooldown to balance the growth of swords.
Every forge count will increase 12 hours of the forging cooldown.
We have smelting time depending on the forge count of the parent. Below is the smelting time per forge count.
Every forge count will increase 24 hours of the waiting time to be forged.
Knight I
1350 - 1549
.9-.4 PER WIN
Knight II
1550 - 1749
1.2-1 PER WIN
Knight III
1750 - 1949
1.5-1.3 PER WIN
Champion I
1950 - 2149
2-1.6 PER WIN
Champion II
2150 - 2349
2.3-2.1 PER WIN
Champion III
2350 - 2549
2.5-2.4 PER WIN
Hero I
2550 - 2699
2.8-2.6 PER WIN
Hero II
2700 - 2849
3-2.9 PER WIN
Hero III
2850 - 2999
3.4-3.1 PER WIN
Legend
3000 +
3.5 PER WIN
Knight I
1350 - 1549
9-4 PER WIN
Knight II
1550 - 1749
12-10 PER WIN
Knight III
1750 - 1949
15-13 PER WIN
Champion I
1950 - 2149
20-16 PER WIN
Champion II
2150 - 2349
23-21 PER WIN
Champion III
2350 - 2549
25-24 PER WIN
Hero I
2550 - 2699
28-26 PER WIN
Hero II
2700 - 2849
30-29 PER WIN
Hero III
2850 - 2999
34-31 PER WIN
Legend
3000 +
35 PER WIN
Peasant
749 Below
NO REWARD
Squire I
750 - 949
.1 PER WIN
Squire II
950 - 1149
.2 PER WIN
Squire III
1150 -1349
.3 PER WIN
Peasant
749 Below
NO REWARD
Squire I
750 - 949
1 PER WIN
Squire II
950 - 1149
2 PER WIN
Squire III
1150 -1349
3 PER WIN
FOUNDING SWORD
50-100
NORMAL SWORD
20-75
20-29
50/50 + GUILD BONUS
30 - OR MORE
60/60 + GUILD BONUS





You can craft an NFT here by using NFT fragments gathered from the Weekly Dungeon Quest.
more details to be followed soon.
this exchange rate will automatically update each day at 00:0(GMT+8)
RAP
RAE
2.5:1
RAE
RAP
1:2
You need to create an account using a metamask wallet on the marketplace. Then you need to verify your email to use the marketplace without limits. Once it's verified, you can log in to the game using the email that is connected to your metamask on the marketplace.
Players who want to gift any in-game asset will have to turn on 2FA first. And the player receiving the asset won't be able to earn from it for 24 hours prior to the gifting.
Players who rented out their teams will be held in the escrow wallet. We maximize renting/scholarship security to protect scholars/renting from managers or those who list an asset for rent on the marketplace or give a scholar a scholarship.
If you are an individual that lists a team on the marketplace, Read the explanation below.
If you are a manager and you want to give a scholarship to a picked scholar. Read the explanation below.
The manager can only terminate the contract once it is 14 days old.
Players who lend out their teams will be held in the escrow wallet.
Contract termination occurs when the manager or the scholar terminates the contract, all the assets rented by the scholar will go back to their manager. And they will be prompted by an email connected to their account with a summary of their earnings throughout the renting period.
1
20
Spit Fire (Range)
Apply Atk Boost to this character if attacking an earth character.
80
1
0
Atk Boost
Flash (Range)
Discard 1 card from the enemy's hand.
15
0
10
1
20
Blaze Bind (Melee)
Apply paralysis to the target for 2 rounds.
75
1
25
Paralysis
Combat Mastery
Apply Atk boost.
0
0
40
Atk Boost
1
30
Expanding Blaze (Melee)
Apply an atk boost to this character for 2 turns if attacked.
50
1
20
Atk Boost
Inflammation (Melee)
Apply Burn to this character. Gain 1 mana.
20
0
40
Burn
Blazing Pillar (Melee)
Skip the nearest character. Apply Burn, Pacify, to the target. This character will take 50 damage.
110
1
0
Burn,Pacify
Healing Fire (Melee)
For every stack of burn on the target, heal 3% of max hp.
35
1
50
Heal
Fast Grab (Melee)
Steal 1 Mana from the enemy if used with another fire card.
60
1
0
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Hell Fire (Range)
Apply Curse to the target.
95
1
50
Cursed
Plasma (Range)
Increase damage by 30% if target has burn.
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Heat Immunity
Remove all burn stacks on self and apply speed boost.
0
1
70
Speed Boost
Firebolt (Range)
Draw a card if this character is under 50% HP.
Pommel
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Fire Coat
Apply a 40% chance to burn on attack for 2 turns.
0
1
30
Burn
Point Blast
(Melee)
Deal 20% increased damage if target is earth.
70
90
80
1
0
Restriction (Melee)
Apply pacify to target.
90
1
20
Pacify
Pressure (Range)
Gain 1 mana if used with another water card.
50
1
20
1
30
Rapid Current (Melee)
Apply paralysis to target.
25
0
0
Paralysis
Press the attack
For 2 turns, this hero's crit chance is increased.
0
0
25
Crit chance
0
20
Cursed
Collateral (Melee)
You gain 1 mana when attacking a fire character.
85
1
20
Vapor (Melee)
Target furthest character.
70
0
20
Hunting Strike (Melee)
Increase damage by 40% if used with another Strike card.
80
1
20
Sea Wave Block (Melee)
If this character's armor breaks, gain 1 mana.
40
1
70
Confused
Disarm (Melee)
Next round, disable Targets range cards.
30
1
30
Disarm (Range)
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Geyser (Range)
Apply Atk Boost, Speed Boost, and Apply Exposed to this character.
100
1
0
Atk Boost, Speed Boost
Exposed
Water Supremacy (Range)
When attacking fire targets increase damage by 25%, damage this character for 30% damage dealt.
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Water Bubble
If this character's armor is broken, apply a speed boost.
0
1
70
Speed Boost
Hydromancy
For this round, every attack and healing card has been increased by 25%.
Pommel
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Aqua Refresh
Heal this character 30 HP. Cleanse all debuffs.
0
0
10
Heal,Cleanse
Water Chain (Melee)
Disable target's Healing for 2 rounds.
120
0
20
0
30
Mana Removal
Poison Throw (Range)
If used with another earth card, apply two stacks of poison.
20
0
30
Poison
Earth Artillery (Range)
Return 35% of the damage received from range attacks
50
1
40
1
30
Poison
Poison Dipped
Apply a 40% chance of poison on attack for 2 turns.
0
1
20
Poison
Hardened Body (Melee)
Reduce the damage taken this round by 15%.
50
1
10
1
40
Confusion
Poisonous Death
If this character dies, this turn, apply 3 stacks of poison to all enemies.
0
1
30
Poison
Final Struggle (Melee)
This character takes 30% of the damage dealt.
150
1
40
Bramble Armor (Melee)
If this character's armor doesn't break, you gain 1 mana.
40
1
60
Shedding (Melee)
Transfer all debuffs from this character to the target.
60
1
30
Thorned Shield (Melee)
Return 35% of the damage received from melee attacks.
50
1
40
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Toxic Spray (Range)
Apply poison to the target, or two if attacking water characters.
40
0
35
Poison
Rock Throw (Range)
Steal one mana if this character attacks last.
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Barrier Proficiency (Melee)
If enemy character's armor is broken, gain 1 mana.
70
1
40
Poison Vines
Every time this character is attacked, apply poison.
Pommel
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Sickness Manipulate
Transfer all debuffs from the party to this character.
65
1
70
Rock Bomb (Range)
Apply Confusion to the target, increase damage by 20% if used with another Earth card.
50
0
60
0
40
Endless Abyss (Range)
Increase the damage of this card by 20% if this character is debuffed.
90
1
0
Dark Emblem (Range)
Draw a card if attacking debuffed targets.
40
0
0
1
0
Bleed
Black Hole (Range)
Apply Confusion, Paralysis to the target. if used with two other dark cards.
70
1
0
Confusion, Paralysis
Deadly Whisper
Apply non threat to the target.
20
1
110
Non Threat
1
0
Pit of Despair (Melee)
Removes all debuffs from the enemy. For every debuff removed, increases damage by 5%.
105
1
0
Ultimate Evil (Melee)
When attacking a light character, the damage is increased by 35%.
90
1
20
Deep Cut (Melee)
Apply bleed to the target.
70
1
0
Bleed
Empowered (Melee)
If this character's HP is below 40%, increase damage by 25%.
100
1
30
Evil Entity (Melee)
Apply a speed boost to this character.
100
1
20
Speed Boost
Guard
Description
Base Damage
Mana
Base Armor
Buff
Debuff
Dark Nebula (Range)
Apply Pacify to the target.
15
0
35
Pacify
Baryon Nuclei (Range)
If this character is slower than the target, attack twice.
Grip
Description
Base Damage
Mana
Base Armor
Buff
Debuff
Corrosion (Range)
Apply Exposed if used with two other Dark cards
40
1
30
Exposed
Sneak Attack (Melee)
Ignore the closest character. Apply Bleed.
Pommel
Description
Base Damage
Mana
Base Armor
Buff
Debuff
Nullified Shield
Heal 100 hp if this character's shield breaks.
0
1
45
Heal
Desolate (Melee)
Ignore the target's armor if this character's health is 40% below.
35
60
90
0
0
Cleanse
Double Gust (Range)
If this hero has debuffs attack twice.
40
0
0
Speed Race (Range)
Attack the fastest character.
40
1
20
0
0
Paralysis
Illness Target (Melee)
Increase the damage of this card by 5% for every debuff on the target.
70
1
10
Assault (Melee)
Damage this hero 25% of its max HP.
110
0
0
1
0
Pacify
A Thousand Cuts (Melee)
Every time this card is used, it increases the damage this card inflicts by 5%.
80
1
0
Deadly Edge (Melee)
If this hero has full HP, increase the damage by 20%.
100
1
0
Aero Slash (Melee)
Apply Bleed to the target.
90
1
0
Bleed
Point Break (Melee)
Apply Cursed to the target.
90
1
0
Cursed
Triple Slash (Melee)
This attack hits three times if this character's health is below 50%.
40
1
10
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Blizzard (Range)
Apply Defense break to the target.
70
1
0
Defense Break
Recast (Range)
Cleanse all this character's debuffs.
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Aero Kinetic (Range)
Apply provoke to this character. Apply Non-Threat to the target.
150
1
0
Provoke
Gust (Range)
Apply Paralysis.
Pommel
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Air Wave (Range)
Transfer the debuff from this character to the target.
80
1
10
Air Bullet (Range)
Apply pacify to the target.
20
15
60
3/5
4
300
2
4/5
5
150
2
0/5
1
750
2
1/5
2
600
2
2/5
3
450
0/5
12
1/5
24
2/5
36
3/5
48
4/5
60
0/5
48
1/5
72
2/5
96
3/5
120
4/5
144


2
To reduce the number of minted swords, we'll add our NFT Burning system. Integrate
Integrate allows users to merge any swords to create a single random or pure element sword this feature will be free from transaction fees
There are two types of integration, each of which differs in terms of the user's preferred method of performing one.
You can fuse 2 random swords into 1 sword with a low chance of getting pure elements and cards.
You can fuse 4 random swords into 1 sword with a higher chance of getting pure elements and cards.
If fusion does not result in a rarity increase, then the Sprite you receive will be the same grade as the ones used but will have a random element. The Sprites used for fusion will be automatically burned.
Element outcome is dependent on the percentage drop, as will be shown in this chart.
These figures may change depending on the game's economic balance. The RAE and SGN required per fuse can change.
Access this dungeon to have a chance to defeat a boss and receive rewards. On a specific day, entry is unlimited until the boss is defeated. The entry fee that will be used is RAP (Rare Amethyst Particle). The boss has a huge number of health points, so the player must keep re-entering to whittle down the boss's health until it is finally defeated. Bosses change every week on a rotation basis.
(Fire) - (Water) - (Earth) - (Air) - (Light) - (Dark)
Common (40%)
Uncommon (35%)
Rare (15%)
Epic (2.83%)
Creating a Guild cost USDT, and every members will pay a rent to the Guild Creator monthly after joining the Guild. This will not benefit only to those Guild Creators, this will also benefit the members because joining a guild will grant you access to, the ranked arena battle royale, guild tech, guild expedition, guild domination, guild ranking, and guild shop.
⚔️Arena Battle Royale⚙️Guild Tech🗺️Guild Expedition⚔️Guild Domination🏅Guild Ranking Rewards🛒Guild ShopRecruit more powerful players and work together to climb the guild rankings. Guilds can advance in rank by fighting other guilds and winning arena battle royale. The guild MMR will be determined by each player's MMR in that guild as well as the Guild Domination. Top guilds will be credited with amazing rewards and trophies.
Ranking
Special rewards
Native token
Trophy
1
(1) Terrain
(10) Stamina potion (5) Durability Potion
100
22
2
(1) Terrain
(8) Stamina potion (3) Durability Potion
75
Players can battle other Players from different guilds to represent their guild at the end of the event all wins, loses, and draws will be calculated and the victor will be decided the winning guild receives rewards as well as an increase in the overall ranking with other Guilds.
Guild Domination occurs only on the last day of the month.
Just like any NFT game that has a Scholarship Program. We wish to bring fun and amusement to everyone while learning the game fundamentals, including those who do not have the resources to start and earn reward tokens from the game.
We want everyone to be able to play a game powered by blockchain technology through NFT.
So we want to introduce to you "Heroes Scrolls"
Scholarships were what we termed "Heroes Scrolls." Scrolls allow other players to summon other players' heroes and weapons to play the game for free.
Scrolls are divided into two categories. Split Scrolls and Rigid Scrolls
Managers who couldn't find a scholar to play their assets and interested players who couldn't find a manager to play the game are introduced to Split Scrolls.
Split scrolls work as an intermediary for the two sides.
To begin with, managers must list their NFTs that are available for Split Scroll summoning at the Marketplace. The profit percentage split must be specified by the manager prior to listing.
Before playing, Players and Managers must agree on a contract.
Rigid Scrolls are for managers who have surplus NFTs or assets that are just sitting in their inventory, or for managers who don't want to let go of their assets quite yet in order to trade them for anything else. Managers can profit from excess NFTs by leasing them on the market.
Managers must specify the time frame in which the NFT can be used or played with in the marketplace, as well as the leasing charge upon listing.
The player of the leased Assets will receive 100% of the total revenue throughout the leasing time. When the leasing period ends, the player will no longer have access to the leased Assets.
We came up with these methods to burn as many inflated tokens as possible and to put funds in our treasury that sustains the never-ending development of the team.
By minting heroes, you can get your own random hero.
We know we can't settle for less, so we forge weaponry to achieve or attain some impressive weaponry.
Heroes are the basic requirements for playing Heroes Uprising. They will be the ones who wield the swords and make you a victorious champion.
It needs RAE to change an NFT asset name.
RAE Claiming has a limit and it has fees if it exceeds the claiming limit. It is indicated below:
The RAE claiming limit may change depending on the economic growth of the game.
In this way, we can always increase its demand without worrying about over-circulation.
All fees are subject to change, depending on the economic growth of the game.
The world has numerous vast undiscovered dungeons left behind by an ancient civilization now long gone, filled to the brim with untold treasures, but this task is impossible for a single hero, so the hero must form a party with other heroes to accomplish this daunting task and reap the rewards.
Rare Amethyst Elixir (RAE) is a reward/utility token that can be obtained by exchanging it with Rare Amethyst Particle ( [RAP] an in-game currency), you can check the exchange rate here. This can also be used to purchase weapons and heroes at the marketplace.
Please keep in mind that claiming your RAP takes two weeks. After that, you can make a claim after two weeks again.
You can sell or exchange your Rare Amethyst Elixir on decentralized exchanges and Aivuxe.
Since preserving market equilibrium is a difficult task, We developed this concept as a viable solution that will benefit both our community and investors
Development: 10% unlocked after TGE, then 10% quarterly
Seed Sale: 10% unlocked after TGE, then 10% quarterly
Private Sale: 20% unlocked after TGE, then 20% quarterly
Public: 100% unlocked after TGE
Liquidity: 25% unlocked after TGE, then 10% monthly over 5 months then 5% monthly for another 5 months (all unlocked tokens will be locked for 10 years to their respective LP pair)
Game Rewards: 10% unlocked after TGE, then 10% quarterly
Reserved: 6 months fully locked after TGE, then 10% quarterly
Team & Advisor: 1 year fully locked after TGE, then 25% quarterly
Marketing: 10% unlocked after TGE, then 10% quarterly
Angel Investor Sale: 5% unlocked after TGE, then 5% quarterly
We selected this approach for a number of factors. to protect everyone from a market crash, to be fair to our private and public sales investors, and to maintain stable market pricing.
20
3
(1) Terrain
(5) Stamina potion (1) Durability Potion
50
18
4
(2) Stamina potion
25
16
5
(1) Durability Potion
10
14
6 - 10
(4) Guild experience potion
10
11 - 50
(3) Guild experience potion
8
51 - 99
(2) Guild experience potion
7
100 and above
(1) Guild experience potion
4
Less than or equal to 30,000 RAE
0%
Less than or equal to 50,000 RAE
1%
Less than or equal to 100,000 RAE
2%
Less than or equal to 200,000 RAE
4%
Less than or equal to 250,000 RAE
5%
Greater than 250,000 RAE
10%
TOKENS AVAILABLE
20,000,000 $SGN
STARTS
TBA
WHITELIST
TBA
TOKENS AVAILABLE
12,000,000 $SGN
STARTS
TBA
WHITELIST
TBA
TOKENS AVAILABLE
9,000,000 $SGN
STARTS
TBA
WHITELIST
N/A
IDO PLATFORM
TBA
ALL UNSOLD TOKENS WILL BE BURNED
TOKENS AVAILABLE
1,000,000 $SGN
STARTS
August 02, 2022
The Heroes Uprising Marketplace is consisting of three ways to sell, these are Buy Now, Auction, and Lend Methods.
Buy Now
The Buy Now Method is commonly the marketplace platform in the setting of Buyer and Seller. Sellers list their NFTs for the price they set and wish to sell them to buyers. to put it simply, as a buyer is interested in the given price the listed item has, the transaction will proceed as sellers sell their NFT and the buyers will receive them in their respective wallets or inventories.
Auction
The Auction Method, on the other hand, implies an auction setting, with this you are able to set your NFTs up for Auction with a reserved price. Basically, buyers will set a bid once this hits the Heroes Uprising Marketplace. There will be an auction timer running as the auction is ongoing. If the reserved price is met, the Auction will continue until the timer ends. If the reserved price is not met, the auction will cease and will be considered void. NFTs or Items will be returned to their respective Inventories.
Lend
If you want to consider having more benefits, then you can use the Lend method. The process of lending is that when a lender lists their NFTs to the market, Borrowers are able to use these given NFTs for a set of conditions. Lenders will be able to earn 60% of the borrower's earnings while the borrowers will earn only 40% from the start until the end of the loan period, costing a monthly payment until it is paid. Conditions will be set by the lender with its associated monthly payment. With this in hand, if the borrower is unable to pay for two consecutive payments, the lender will have the right to retake the NFT from their inventories.
If you are considering buying an NFT from the market, make sure to have prepared the requested currency the seller has set. To continue, access by simply clicking on the "buy" button from the page, confirm and check your associated wallets for any pop-up confirmations regarding the transaction and check details. Once you have accepted the transaction, the purchase will be completed.
If you want a better card combination, you can forge new weapons, exactly as in any other fantasy game. These weapons can be utilized in battle, used to make new weapons, or sold on the open market. More info here.
Just like any NFT game that has a Scholarship Program. We wish to bring fun and amusement to everyone while learning the game fundamentals, including those who do not have the resources to start and earn reward tokens from the game. More info here.
Coming soon...
Coming soon...
Initial Supply
5,000,000 RAE
Max Supply
∞
Token Type
Utility Token
Decimals
18
Token Name
Rare Amethyst Elixir
Ticker
RAE
Network
Polygon
Contract Address
TBA





DEVELOPMENT
70%
LIQUIDITY
30%
Legendary
Mythic
8%
Mythic
Exotic
5%
Epic
Legendary
4
2400
Legendary
Mythic
4
4800
Mythic
Exotic
4
9600
Dual Fusion
2
2
1000
Quad Fusion
4
2
500
Common
Uncommon
20%
Uncommon
Rare
17%
Rare
Epic
14%
Epic
Legendary
11%
Fire
16.6666666667%
Water
16.6666666667%
Earth
16.6666666667%
Air
16.6666666667%
Light
16.6666666667%
Dark
16.6666666667%
Common
Uncommon
4
300
Uncommon
Rare
4
600
Rare
Epic
4
1200
Mythic (0.05%)
Exotic (0.02%)
No Drop (7%)
1050
8
1200
9
1350
10
1500
10+
....................
1
150
2
300
3
450
4
600
5
750
6
900
7
2
Earth Vial
+10% Damage boost to Earth Attacks.
Weekly dungeon quest and Guild expedition
100
1
2
Light Vial
+10% Damage boost to Light Attacks.
Weekly dungeon quest and Guild expedition
100
1
2
Dark Vial
+10% Damage boost to Light Attacks.
Weekly dungeon quest and Guild expedition
100
1
2
Vigor Blessing
gives selected hero additional 10% amount of HP based on Maximum HP, one time use only.
Weekly dungeon quest and Guild expedition
100
1
2
Tempo Blessing
Gives selected hero additional 5 speed for 2 turns, one time use only.
Weekly dungeon quest and Guild expedition
100
1
2
Protection Blessing
Increase armor gained by 5 for all cards of the selected hero.
Weekly dungeon quest and Guild expedition
100
1
2
Card Skim
Draw 3 random cards can only be used after round 3, one time use only.
Weekly dungeon quest and Guild expedition
100
1
2
Mana blessing
+2 mana
Weekly dungeon quest and Guild expedition
100
1
2
Revitalize Potion
Heals 30% based on the Max Health of the target hero.
Weekly dungeon quest and Guild expedition
100
1
2
Brute Potion
damage increase for 15% on the target hero for 1 turn.
Weekly dungeon quest and Guild expedition
100
1
2
Sharpness Potion
Critical Rate increase for 10% lasts for 3 turns.
Weekly dungeon quest and Guild expedition
100
1
2
Bloodlust
15% of the damage dealt will heal the hero can only be used if target is below 40%HP, One time use only.
Weekly dungeon quest and Guild expedition
100
1
2
Stamina potion
Gain extra stamina small +1, medium +3, large +5
small potion replenish every 3 days medium potion replenish every 4 days large potion replenish every 7 days
small - 4 medium - 2 large - 1
small - 2 medium - 4 large - 6
Guild flag while in PVP
one time purchase every member
4
Guild name change ticket
unlimited
18
Guild logo change ticket
unlimited
18
Guild logo border
unlimited
5
Guild banner border
unlimited
5
Guild exclusive emotes
changes every season
4
Change name
1
replenish every season
8
Booster NFT
one time purchase every member
Sprite and Dungeon NFT Entry ticket
2
replenish every week
Seasonal Cosmetics
unlimited
50,000 RAP
1
replenish every season
100 SGN
1
replenish every season
Sprite NFT
2 - common 2 - uncommon 1 - rare 1 - epic
replenish every season
Fire Vial
+10% Damage boost to Fire Attacks.
Weekly dungeon quest and Guild expedition
100
1
2
Water Vial
+10% Damage boost to Water Attacks.
Weekly dungeon quest and Guild expedition
100
Guild experience Potion +400 EXP
unlimited
19
Additional entry ticket for Guild expedition
1
replenish every month
4
Durability replenish potion
unlimited

1
12
We have two types of sales Package Mystery Box and Single Mystery Box. We concluded that we enclosed our NFTs in each of the mystery boxes. And the rarity and probability of the NFTs that are inside the mystery boxes are explained below.
Insignia (SGN), an ERC20 token, is the governance token for Project Exuvia that is used on Heroes Uprising. Having SGN allows its users the ability to vote on modifications to the project's future, allowing them to have their voices heard. Staking is another way for holders to earn SGN. Insignia will be used also for purchasing Sword and minting Heroes. It is also a requirement for Forging Swords and Sprite Fusions.
Common
3
Uncommon
1
Rare
1
Uncommon
3
Rare
1
Epic
1
Rare
3
Epic
1
Legendary
1
Epic
1
Legendary
1
Mythic
1
Legendary
2
Mythic
1
Mythic
2
Exotic
1
Common
70%
Uncommon
20%
Rare
10%
Common
50%
Uncommon
25%
Rare
15%
Epic
10%
Common
30%
Uncommon
25%
Rare
20%
Epic
15%
Legendary
10%
Epic
70%
Legendary
20%
Mythic
10%
Legendary
70%
Mythic
20%
Exotic
10%
Fire
16.6666666667%
Water
16.6666666667%
Air
16.6666666667%
Earth
16.6666666667%
Light
16.6666666667%
Dark
16.6666666667%
DEVELOPMENT
30%
LIQUIDITY
70%
DEVELOPMENT
100%
DEVELOPMENT
70%
SECURITY AND LEGALITY
5%
MARKETING
15%
TEAM SALARY
10%
DEVELOPMENT
70%
LIQUIDITY
30%
DEVELOPMENT
100%
DEVELOPMENT
70%
SECURITY AND LEGALITY
5%
MARKETING
15%
TEAM SALARY
10%
DEVELOPMENT
70%
LIQUIDITY
30%
Public Sale
9%
9,000,000 $SGN
Liquidity
9%
9,000,000 $SGN
Game Rewards
8%
8,000,000 $SGN
Reserved
7%
7,000,000 $SGN
Team & Advisor
7%
7,000,000 $SGN
Marketing
5%
5,000,000 $SGN
Airdrop & Event Rewards
2%
2,000,000 $SGN
Angel Sale
1%
1,000,000 $SGN
Initial Supply
100,000,000 SGN
Max Supply
1,000,000,000 SGN
Token Type
Governance Token
Decimals
18
Token Name
Insignia
Ticker
SGN
Network
Solana
Contract Address
TBA
Development
25%
25,000,000 $SGN
Seed Sale
15%
15,000,000 $SGN
Private Sale
12%
12,000,000 $SGN

Turning its enemies to ash is this weapon's specialty. Uncrontrollable damage is sure to happen with just a few swings of this sword.
Laced with the deadliest poisons imaginable, one cut is sure to leave that person writhing in pain, leading to a slow and painful death.


This weapon is capable of controlling vast amounts of demonic and malevolent energy, able to wreak havoc wherever it ends up.

By corrupting this holy weapon, it is now able to wield both the light and dark powers with ease.

These are swords minted after forging two Swords. Swords are tradable in the marketplace.
DEVELOPMENT
40%
SERVER EXPENSES
8%
SECURITY AND LEGALITY
10%
MARKETING
17%
LIQUIDITY FOR SGN
5%
LIQUIDITY FOR RAE
5%
TEAM SALARY
15%
It is said that a strike from this sword is invisible to the common man due to how fast it is. Leaving enemies confused, before they even realize they have been cut.

What this element lacks is damage, it is more on buffing and healing to win fights.


An all-rounder, the Water element can both attack and support the team to secure victory, even against the most difficult of foes.
Flyse rarely takes action, opting to just watch from the sideline, but when the waters he vowed to protect are threatened, his wrath is not far behind.
Compassionate and calm. Oshal is always right beside her friends. She may seem harmless, but she will not hesitate to put down anyone that hurts her friends.


It can attack first with its insane speed, catching enemies off guard and removing threats from the backlines.


Access this dungeon to have a chance to defeat a boss and receive rewards. On a specific day, entry is unlimited until the boss is defeated. The entry fee that will be used is RAP (Rare Amethyst Particle). However, unlike the Sprites Dungeon, the fee is increased with each entry. Defeating the boss will grant rewards (Fragments). If the 24 hours is up, then the player loses the chance to get a reward until the next dungeon element rotation.
(Fire) - (Water) - (Earth) - (Air) - (Light) - (Dark)
Ever wonder where can you use the Fragments collected on the Dungeon Quest? Then this is the answer, you can Craft a sword NFT using the fragments collected. More info can be found .
Light
2
6%
Dark
2
6%
1050
8
1200
9
1350
10
1500
10+
....................
Fire
4
22%
Water
4
22%
Earth
4
22%
Air
4
1
150
2
300
3
450
4
600
5
750
6
900
22%
7
Blade
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Blursed (Melee)
Apply an attack boost, a speed boost, and inflict 30% of its maximum HP on itself.
60
0
40
Atk Boost, Speed Boost
0
30
Blinding Flash (Range)
Apply Disarm to the target if used with two other light cards.
80
1
35
Disarm (Melee)
Scatter Shot (Range)
If this character doesn't have any debuffs, deal 30% more damage.
100
1
0
1
20
Ray of Light
Heal the front character by 100 and apply immunity.
0
1
50
Heal, Immunity
Light Combo (Melee)
When combined with two other light cards, a critical hit is guaranteed.
100
1
20
2
40
Cleanse
Last One Standing (Melee) -
(Pommel)
If this hero is the last one alive in the team, heal by the amount this card inflicts.
80
1
0
Rejuvinate -
(Pommel)
Remove all debuffs from this character
0
0
35
Heal
Planned Attack (Melee)
If the target is faster, gain 1 mana.
65
1
35
Twilight (Melee)
Discard one card from the enemy hand.
40
1
60
Divine Judgement (Melee)
If this hero is faster than the target, it deals 40% more damage.
85
1
45
Guard
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Shining Beam (Range)
If this character goes first, the damage on this card is increased by 35%.
100
1
20
Pew Pew Pew (Range)
Attack twice if used with the same card.
Grip
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Pulse Ray (Range)
Apply Pacify to the target.
20
1
50
Pacify
Heavens Wrath (Melee)
Increase damage by 35% when attacking a dark character.
Ability Names
Description
Base Damage
Mana Cost
Base Armor
Buff
Debuff
Holy Shield -
(Pommel)
If this character's armor doesn't break, apply a speed boost to this character for two rounds.
0
1
50
Speed Boost
Miracle -
(Pommel)
Remove all debuffs from the entire team and heal 100 of the lowest HP character.
45
90
0
DEVELOPMENT
40%
SECURITY AND LEGALITY
25%
MARKETING
15%
TEAM SALARY
20%
DEVELOPMENT
40%
SERVER EXPENSES
8%
SECURITY AND LEGALITY
10%
MARKETING
17%
LIQUIDITY FOR SGN
5%
LIQUIDITY FOR RAE
5%
TEAM SALARY
15%
DEVELOPMENT
40%
SERVER EXPENSES
8%
SECURITY AND LEGALITY
10%
MARKETING
17%
LIQUIDITY FOR SGN
5%
LIQUIDITY FOR RAE
5%
TEAM SALARY
15%
This is where players can donate RAP(Rare Amethyst Particle) to improve the guild by increasing its level. Each level gives bonuses for everyone that is in the guild each member is only allowed to donate RAP once a day the minimum a player can donate is 2 RAP and a maximum of 10 RAP.
Level
Members
Stamina
1
+10
2
+1
3
+5
4
+1
5
+5
6
+2
7
+10
8
+3
9
+10
10
+10
+3

This category will not be applicable to those free-to-play players, and it is also required to join a Guild in order to access this feature. Players’ MMR is at stake in here, so basically Ranked Category is for competitive players who invested their way in to play for this category.
RAP is an in-game utility token that has no value in the market but can be exchanged for RAE. Exchanged rate may change every 00:00 GMT+8 server time. RAP is used for entering some dungeons in the game.

An ESport League for the top ranking Guilds
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It relies on self-boosting to increase attack, deal a heavy amount of damage, and follow up with burns to finish off enemies.
Holds a destructive element that destroys anything in its way, Aidan has mastered this element to eliminate demons and return the world to what it once was.
Blazing through the battlefield with a fiery resolve, Liayra decimates enemies left and right, choosing to attack first and then wait for a plan.

